Running Late
Running Late
Running Late is a fast paced and colourful runner in which you wake up late and have to race across the city to get to work on time!
Winner of both People's Choice and Game of the Year awards for the AIE Adelaide Campus End Of Year One Production 2023.
Controls
Game Pad (preferred):
Movement: Left Stick
Jump: Bottom Face Button (ie: A on XBox)
Whack: Left Face Button (ie: X on XBox), or Right Trigger/R2
Keyboard:
Movement: WASD
Jump: Space
Whack: Left Click or K
Description
Run and jump your way across the city as fast as possible, avoiding obstacles along the way.
Whack anything that is highlighted in pink to get a short speed boost.
Getting hit by an obstacle reduces you tidiness and caffeine bars as well as slowing you down.
Your final score is based on how quickly you got to work and how presentable you where when you got there.
Pick Ups
Coffee: Fill your caffeine bar to permanently increase your top speed.
Soap: Restore your tidiness bar so you're presentable when you get to work.
Juice Boost: Get a speed boost from your juice.
Credits
Producer and Lead Designer
Daniel D'Cruz
https://www.linkedin.com/in/daniel-dcruz-game-designer/
Lead Programmer
Andrew Smith
https://www.linkedin.com/in/andrew-smith-game-dev/
Lead Artist
Candice Wilson
https://www.linkedin.com/in/candice-willson-30765a282/
Designer
Issac Lyberis
https://www.linkedin.com/in/issac-lyberis-890399292/
Programmer
Dominic Sarbu
https://www.linkedin.com/in/dominic-sarbu/
Artists
Brooke Jonkers
https://www.linkedin.com/in/brooke-j-991b21299/
Keith Lawton
https://www.linkedin.com/in/keith-lawton-865054233/
Connor Brady
https://www.linkedin.com/in/connor-brady-9a2466299/
Jazmin On
Updated | 18 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | SmoppGames |
Genre | Platformer |
Made with | Unity |
Tags | Casual, Colorful, Controller, Cute, Fast-Paced, Indie, Short, Singleplayer, Unity |
Comments
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Fun game, got 1036 score, but I didn't know hitting was a thing so I didn't do that.
Second time I tried (with hitting) I got 1212